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Files Update

October 20th, 2006 · 10 Comments

We’ll call this 0.55 test 4

basically I cleaned up the big files needed, the SW_SOUNDS and PLANET_PACK are not updated so you don’t have to download them

the IMPHODS, REBHODS, GENHODS, PIRHODS and PLATHODS were updated

I consolidated the other ones into SP and CORE

this should shorten the paths, the readme has been updated to reflect these

this release adds back in facilities mode, also the duel modes should work, and included are some sample files for the new custom starting fleet, you will need to create a directory in your data folder called scripts/startingfleets/ you will also need to know the names of the ships (they are usually named properly, but sometimes… let me know if you need a listing, just copy paste the existing format) it can then be accessed by adding -overrideBigFile to the shortcut and selecting ‘skirmish only’ gametype, and then ‘custom’ starting fleet

there are lots of bugs and weirdness in this release, but it was stable and playable enough to put out, expect quicker updates to fix outstanding issues and then another delay while more content is prepared

→ 10 CommentsTags: News

Can't get the mod to run?

October 16th, 2006 · 24 Comments

post issues with getting the mod to run here

currently, go to the download area

download all of the .Big files in the directory

in your shortcut (right click) change the ‘target’ line to

“C:\Homeworld2\Bin\Release\Homeworld2.exe” -mod Planetpack.Big,SWSOUND.Big,
SWMUSIC.Big,GENHODS.Big,PLATHODS.Big,IMPHODS.Big,REBHODS.Big,
PIRHODS.Big,CORE.Big -luatrace -hardwareCursor(all on one line)

you can start the single player missions by adding
-startinglevel Hoth01
-startinglevel Hoth02

If you crash at ‘Universe’ make sure you have the HW2 1.1 patch

if you still crash, make sure you have no old mod files in the directory (check for the most up to date files here and don’t mix with other mods)

if you still crash, make a new in-game profile

→ 24 CommentsTags: Bug Reports

Looking for help

October 15th, 2006 · 7 Comments

Currently looking for other staff members to help with the project.

Open Positions include: mappers, skinners, playtesters, riggers, fx and sfx editors, scripting support (code and values)

→ 7 CommentsTags: News

Release 0.56 Test

October 15th, 2006 · 9 Comments

Feedback area for the 0.56 Test (and previous versions)

you must be registered to post and be logged in.

post any and every bug you can find (engine glows, balance issues)

DO NOT post about stuff that isn’t in the version (Missing ships or features from previous versions) or feature requests, that doesn’t help me debug

→ 9 CommentsTags: Bug Reports

Progress Post

October 11th, 2006 · Comments Off on Progress Post

Working on getting this new website functional, having a few issues, and stuff isn’t as flexible as I would like, but it will progress. Working on adding back most of the functionality

current mod progress is working out issues before the next release

Comments Off on Progress PostTags: News