Entries Tagged as 'News'
at this point it looks like the amount of time I need to spend on the work project is low, though it may pick up later. I am currently reworking the build lists and research, but have also been able to get a lot of the clone wars ships rerigged and updated, this includes the […]
[Read more →]
Tags: News
I will be starting a large project at work that will occupy most of my time. This means that for at least the next 3-4 months I will be unable to work on the Warlords mod I am looking for a few people that are capable of editing code to clean up the mod, things […]
[Read more →]
Tags: News
slowly working on stuff, hopefully I can get the new victory in this weekend also I uploaded the clonewars test footage to youtube and moddb
[Read more →]
Tags: News
I uploaded a new patch.Big that should fix a lot of issues, go grab it in the download section I also added a CW.big that has clone wars ships in it and enables the CIS and Republic sides for play, a lot of the ships are old models and they will be laggy and buggy, […]
[Read more →]
Tags: News
Very close to having a fixes.big out, once that one gets out I will ask for more feedback and then have an official release of this version. current bugs and issues to work out are AI constructing destroyer yards medium and small ship fx tweaks refinery ship docking paths pds and laser tweak overall weapons […]
[Read more →]
Tags: News
I hope to get a patch out this weekend that fixes the outstanding issues that have been identified and finish up more what I wanted to get out in the release, it will take the form of an additional FIXES.Big fixes include Militia Dreadnaught texture Invincible dreadnaught crash skipray health corvette balnace in general fighter […]
[Read more →]
Tags: News
Changed the theme around a bit, but to avoid code changes I did some css hacks, I don’t think they work in IE6, so if you have trouble seeing the menu, use IE7 or firefox.
[Read more →]
Tags: News
Please let me know if you are using warlords models so I can add you to the affiliates section on the menu (comment on this post) I know there are some freelancer and XWA mods using them but I do not have your sites handy.
[Read more →]
Tags: News
We’ll call this 0.55 test 4 basically I cleaned up the big files needed, the SW_SOUNDS and PLANET_PACK are not updated so you don’t have to download them the IMPHODS, REBHODS, GENHODS, PIRHODS and PLATHODS were updated I consolidated the other ones into SP and CORE this should shorten the paths, the readme has been […]
[Read more →]
Tags: News
Currently looking for other staff members to help with the project. Open Positions include: mappers, skinners, playtesters, riggers, fx and sfx editors, scripting support (code and values)
[Read more →]
Tags: News