-- Generated by Mission Boy SE v1.6
-- Mission Boy by IWAssassin
-- MissionBoySE by Delphy, May 2004
levelDesc = "NewMap"
maxPlayers = 2

player = {}

player[0] = {
  id = 0,
  name = "Vaygr",
  resources = 1500,
  raceID = 1,
  startPos = 1,
}

player[1] = {
  id = 1,
  name = "Vaygr",
  resources = 1500,
  raceID = 1,
  startPos = 1,
}

function DetermChunk()
  addPoint("StartPos0", {-2000, 0, 0}, {0, 90, 0})
  addPoint("StartPos1", {2000, 0, 0}, {0, 270, 0})
  setWorldBoundsInner({0, 0, 0}, {30000, 20000, 30000})
end

function NonDetermChunk()
  fogSetActive(0)
  setGlareIntensity(0)
  setLevelShadowColour(0, 0, 0, 1)
  loadBackground("m08")
  setSensorsManagerCameraDistances(5000, 230000)
  setDefaultMusic("Data:sound/music/Ambient/amb_13")
end
