Ship = 0
SubSystem = 1
build = {
--===========================================================================================================
--FIGHTERS
--===========================================================================================================
{
Type = Ship,
ThingToBuild = "Reb_T_Wing",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 1,
DisplayedName = "T-wing",
Description = "Designation: Light Combat Interceptor\n\n"..
"Length:\n 8 m\n\n"..
"Manufacturer:\n \n\n"..
"Weapons:\n 2x blasters (class 4)\n 1x concussion missile launcher\n\n"..
"Systems:\n shields \n\n"..
"Description:\n A cheap and agile fighter favored by pirates and private militias\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Fighters \n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n",
},
--z95
--cloakshape
--r41
{
Type = Ship,
ThingToBuild = "Reb_Long_Probe_Y_wing",
RequiredResearch = "Fighter_DesignsI",
RequiredShipSubSystems = "",
DisplayPriority = 5,
DisplayedName = "Long Probe Y-wing",
Description = "Designation: Modified BTL-S3 Long range Surveilence Craft\n\n"..
"Length:\n 16 m\n\n"..
"Manufacturer:\nKoensayr\n\n"..
"Weapons:\n 2x blasters (class 5)\n\n"..
"Systems:\n Long range scanners, shields, hyperdrive \n\n"..
"Description:\n A modified version of the Y-wing, it is much faster and carries many long range scanners in place of the normal weapons\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n None \n"..
"Weak vs:\n All \n\n"..
"Requires:\n Fighter Designs I\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Y_wing",
RequiredResearch = "Fighter_DesignsI",
RequiredShipSubSystems = "",
DisplayPriority = 6,
DisplayedName = "Y-wing",
Description = "Designation: BTL-S3 Heavy Strike Fighter\n\n"..
"Length:\n 16 m\n\n"..
"Manufacturer:\nKoensayr\n\n"..
"Weapons:\n 2x blasters (class 5)\n 2x turreted ion cannons (class 2)\n 2x proton torpedo launchers (8x salvo)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n An old and reliable fighter its poor manuverability is offset by its arsenal of weapons that includes ion cannons and torpedos\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates \n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n"..
"Requires:\n Fighter Designs I\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_X_wing",
RequiredResearch = "Fighter_DesignsI",
RequiredShipSubSystems = "",
DisplayPriority = 7,
DisplayedName = "X-wing",
Description = "Designation: T65-B Space Superiority Fighter Bomber\n\n"..
"Length:\n 12.5 m\n\n"..
"Manufacturer:\nIncom\n\n"..
"Weapons:\n 4x blasters (class 6)\n 2x proton torpedo launchers (4x salvo)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n The mainstay alliance fighter, the X-wing is well rounded\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates \n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n"..
"Requires:\n Fighter Designs I\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_A_wing",
RequiredResearch = "Fighter_DesignsII",
RequiredShipSubSystems = "",
DisplayPriority = 8,
DisplayedName = "A-wing",
Description = "Designation: Space Superiority Interceptor\n\n"..
"Length:\n 9.6 m\n\n"..
"Manufacturer:\n \n\n"..
"Weapons:\n 2x turreted blasters (class 5)\n 2x concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n A very fast and agile interceptor, the A-wing provides almost no protection for the pilot\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Fighters\n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n"..
"Requires:\n Fighter Designs II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_B_wing",
RequiredResearch = "Fighter_DesignsII",
RequiredShipSubSystems = "",
DisplayPriority = 9,
DisplayedName = "B-wing",
Description = "Designation: Heavy Assualt Bomber\n\n"..
"Length:\n 19.6 m\n\n"..
"Manufacturer:\nSlayn & Korpil\n\n"..
"Weapons:\n 3x blasters (class 5)\n 3x ion cannons (class 2)\n 2x proton torpedo launchers (14x slavo)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n Extremely heavily shielded and armored the B-wing was design to engage Imperial Destroyers with minimal support\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Destroyers\n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n"..
"Requires:\n Fighter Designs II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_E_wing",
RequiredResearch = "Fighter_DesignsIII",
RequiredShipSubSystems = "",
DisplayPriority = 10,
DisplayedName = "E-wing",
Description = "Designation: Advanced Space Superiority Strike Fighter\n\n"..
"Length:\n 11.2 m\n\n"..
"Manufacturer:\nFrietek\n\n"..
"Weapons:\n 3x blasters (class 6)\n 2x proton torpedo launcher (7x slavo)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n Designed to replace the X-wing, the E-wing is faster and more manuverable, but does not have the same firepower as the earlier fighter\n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates\n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n"..
"Requires:\n Fighter Designs III\n\n",
},
--kwing
{
Type = Ship,
ThingToBuild = "Reb_XJ_wing",
RequiredResearch = "Fighter_DesignsIII",
RequiredShipSubSystems = "",
DisplayPriority = 12,
DisplayedName = "XJ-wing",
Description = "Designation: T65-A4 Advanced Space Superiority Strike Fighter\n\n"..
"Length:\n 9.6 m\n\n"..
"Manufacturer:\nIncom\n\n"..
"Weapons:\n 4x rapid fire blasters (class 6)\n 3x proton torpedo launcher (6x slavo)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n A complete redesign of the venerable X-wing, the XJ-wing has greatly improved speed and manuverability and mounts rapid fire blasters \n\n"..
"Squad size:\n 6 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates\n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes\n\n"..
"Requires:\n Fighter Designs III\n\n",
},
--===========================================================================================================
--CORVETTES
--===========================================================================================================
{
Type = Ship,
ThingToBuild = "Reb_Skipray_Blastboat",
RequiredResearch = "Corvette_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 13,
DisplayedName = "Skipray Blastboat",
Description = "Designation: GAT-12h Heavy Assualt Escort\n\n"..
"Length:\n 19 m\n\n"..
"Manufacturer:\nSeinar\n\n"..
"Weapons:\n 2x turreted blasters (class 5)\n 3x ion cannons (class 2)\n1x proton torpedo launcher (8x slavo)\n 1x concussion missile launcher\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n A commonly used assault fighter, its ability to carry a larger payload makes it more of a light corvette than a starfighter. It is very heavily armoured and boasts impressive weaponry for its size \n\n"..
"Squad size:\n 3 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates\n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Lambda_Shuttle",
RequiredResearch = "Corvette_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 14,
DisplayedName = "Lambda Shuttle",
Description = "Designation: Lambda Armed Multipurpose Courier\n\n"..
"Length:\n 20 m\n\n"..
"Manufacturer:\nSeinar/Cygnus\n\n"..
"Weapons:\n 4x blasters (class 4)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n A ubiquitious armoured shuttle, the lambda is highly configurable for multiple missions, though in its common configuration it is slow and poorly armed \n\n"..
"Squad size:\n 2 \n\n"..
"Stong vs:\n Corvettes\n"..
"Weak vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Escort_Shuttle",
RequiredResearch = "Corvette_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 15,
DisplayedName = "Escort Shuttle",
Description = "Designation: Armored Escort\n\n"..
"Length:\n 30 m\n\n"..
"Manufacturer:\n \n\n"..
"Weapons:\n 1x laser (class 4)\n 3x blasters (class 5)\n\n"..
"Systems:\n shields, hyperdrive \n\n"..
"Description:\n Effectivly a heavily modified lambda, the rear laser turret makes this craft ideal for escorting other ships that expect to come under fire from starfighter attack \n\n"..
"Squad size:\n 3 \n\n"..
"Stong vs:\n Fighters, Corvettes\n"..
"Weak vs:\n Strike Craft, Corvettes, Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Assault_Transport",
RequiredResearch = "Corvette_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 16,
DisplayedName = "Assault Transport",
Description = "Designation: Heavy Assault Boarding Craft\n\n"..
"Length:\n 45 m\n\n"..
"Manufacturer:\n \n\n"..
"Weapons:\n 4x lasers (class 4)\n 2x heavy rocket launchers (6x salvo)n\n"..
"Systems:\n shields, hyperdrive, boarding/breaching equipment \n\n"..
"Description:\n An exceptionally effective boarding craft, the Omega assault transport also is designed to be able to destroy what can't be boarded with its heavy rockets, additionally the 4 lasers are effective at eliminating intercepting assault craft \n\n"..
"Squad size:\n 3 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\n Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Escort_Transport",
RequiredResearch = "Corvette_Designs & Space_MinesI & TurbolasersI",
RequiredShipSubSystems = "",
DisplayPriority = 17,
DisplayedName = "Escort Transport",
Description = "Designation: Heavy Escort Utility Craft\n\n"..
"Length:\n 45 m\n\n"..
"Manufacturer:\n \n\n"..
"Weapons:\n 4x lasers (class 5)\n 2x ion cannons (class 2)\n 2x proton torpedo launchers (12x salvo)\n 2x anti-strikecraft minelayers n\n"..
"Systems:\n shields, hyperdrive, boarding/breaching equipment, minelayers\n\n"..
"Description:\n A multi-role craft designed to be able to fulfill missions unescorted the Escort Transport is armed with mine that can be deployed to devastating effect on unsuspecting strike craft \n\n"..
"Squad size:\n 2 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes, Frigates\n"..
"Weak vs:\n Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs, Space Mines I, Turbolasers I\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Patrol_Ship",
RequiredResearch = "Corvette_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 18,
DisplayedName = "PB-950 Patrol Ship",
Description = "Designation: PB-950 Patrol Craft\n\n"..
"Length:\n 37 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 1x laser (class 5)\n 2x ion cannons (class 2)\n 1x concussion missile launcher\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n Primarily designed for policing duty, the PB-950 is very manuverable and armed for interception of strike craft or pursuing weakly armoured vessels\n\n"..
"Squad size:\n 2 \n\n"..
"Stong vs:\n Fighters, Corvettes\n"..
"Weak vs:\n Strike Craft, Corvettes, Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs\n\n",
},
--ranger
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Lt_Gunship",
RequiredResearch = "Corvette_Designs & TurbolasersI",
RequiredShipSubSystems = "",
DisplayPriority = 19,
DisplayedName = "Corellian Picket Ship",
Description = "Designation: Picket Ship\n\n"..
"Length:\n 60 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 4x lasers (class 5)\n 2x ion cannons (class 2)\n 1x concussion missile launcher\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n A smaller derivative of the common CR-90 corellian corvette, the picket ship is has a higher thrust to weight ratio allowing it to quickly respond to threats\n\n"..
"Squad size:\n 1 \n\n"..
"Stong vs:\n Fighters, Corvettes\n"..
"Weak vs:\n Strike Craft, Heavy Corvettes, Frigates\n\n"..
"Requires:\n Corvette Designs, Turbolasers I\n\n",
},
--===========================================================================================================
--HEAVY CORVETTES
--===========================================================================================================
--cc5500
--agrave
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Gunship",
RequiredResearch = "Heavy_Corvette_Designs & TurboLasersI",
RequiredShipSubSystems = "",
DisplayPriority = 22,
DisplayedName = "Corellian Gunship",
Description = "Designation: CR-60 GunShip\n\n"..
"Length:\n 120 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 8x turbolasers (class 4)\n 6x lasers (class 5)\n 4x concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n One of the many ships produced by CEC, the Corellian gunship is actually a class of heavily armed small warships that see constant upgrades and refits\n\n"..
"Squad size:\n 1 \n\n"..
"Stong vs:\n Fighters, Corvettes, Heavy Corvettes\n"..
"Weak vs:\n Heavy Corvettes, Frigates, Destroyers\n\n"..
"Requires:\n Heavy Corvette Designs, Turbolasers I\n\n",
},
--warrior gunship
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Corvette",
RequiredResearch = "Heavy_Corvette_Designs & TurboLasersI",
RequiredShipSubSystems = "",
DisplayPriority = 24,
DisplayedName = "Corellian Corvette",
Description = "Designation: CR-90 Multipurpose Heavy Corvette\n\n"..
"Length:\n 180 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 8x turbolasers (class 4)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n Designed as a multirole ship the CR-90 isn't specifically designed for combat, but its moderate armament is sufficient to render it a useful warship\n\n"..
"Squad size:\n 1 \n\n"..
"Stong vs:\n Heavy Corvettes\n"..
"Weak vs:\n strikecraft, Corvettes, Heavy Corvettes, Frigates, Destroyers\n\n"..
"Requires:\n Heavy Corvette Designs, Turbolasers I\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Heavy_Corvette",
RequiredResearch = "Heavy_Corvette_Designs & TurboLasersI",
RequiredShipSubSystems = "",
DisplayPriority = 25,
DisplayedName = "Corellian Heavy Corvette",
Description = "Designation: Modified CR-90 Heavy Corvette\n\n"..
"Length:\n 180 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 20x turbolasers (class 4)\n 4x concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n A complete refit of the classic CR-90 hull, the modified corvette is significantly more combat worthy\n\n"..
"Squad size:\n 1 \n\n"..
"Stong vs:\n Heavy Corvettes, Frigates\n"..
"Weak vs:\n strikecraft, Frigates, Destroyers\n\n"..
"Requires:\n Heavy Corvette Designs, Turbolasers I\n\n",
},
--maruader
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Heavy_Gunship",
RequiredResearch = "Heavy_Corvette_Designs & TurboLasersII & Concussion_MissilesII",
RequiredShipSubSystems = "",
DisplayPriority = 26,
DisplayedName = "Corellian Heavy Gunship",
Description = "Designation: Heavy Gunship\n\n"..
"Length:\n 230 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 4x turbolasers (class 5)\n 12x turbolasers (class 4)\n 6x lasers (class 5) \n 2x medium concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n An extention of the gunship philosophy the heavy gunship was designed to go head to head with much larger vessels. All uneccessary equipment was left out of the design, leaving a somewhat odd looking vessel.\n\n"..
"Squad size:\n 1 \n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates\n"..
"Weak vs:\n strikecraft, Frigates, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Heavy Corvette Designs, Turbolasers II, Concussion Missiles II\n\n",
},
--===========================================================================================================
--Frigates
--===========================================================================================================
--cc7700
{
Type = Ship,
ThingToBuild = "Reb_CC9600_Frigate",
RequiredResearch = "Frigate_Designs & TurboLasersII & Concussion_MissilesII",
RequiredShipSubSystems = "",
DisplayPriority = 28,
DisplayedName = "CC-9600 Frigate",
Description = "Designation: CC-9600 Light Missile Frigate\n\n"..
"Length:\n 270 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 8x turbolasers (class 6) \n 10x lasers (class 5)\n 8x Concussion Missile Launchers\n 8x Medium Concussion Missile Launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (2 squads)\n\n"..
"Description:\n Developed by CEC as an open market warship the CC-9600 never found common acceptance in the larger navies of the galaxy, primarily because its armament was expendable and it shared relativly few components with other CEC desgins, making repairs difficult \n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Strike Craft, Corvettes, Heavy Corvettes, Frigates, Heavy Frigates\n"..
"Weak vs:\n Strike Craft, Frigates, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Frigate Designs, Turbolasers II, Concussion Missiles II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Nebulon_B_Frigate",
RequiredResearch = "Frigate_Designs & TurboLasersI & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 29,
DisplayedName = "Nebulon B Frigate",
Description = "Designation: EF-76B Escort Frigate\n\n"..
"Length:\n 300 m\n\n"..
"Manufacturer:\nKDY\n\n"..
"Weapons:\n 12x turbolasers (class 4) \n 12x lasers (class 2)\n\n"..
"Systems:\n shields, hyperdrive, hanger (2 squads)\n\n"..
"Description:\n A relativly old starship design, the EF76-B dates almost back to the clone wars. Lightly armed for a frigate it was later augmented with hanger bays during the galactic civil war\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Corvettes, Heavy Corvettes\n"..
"Weak vs:\n Strike Craft, Frigates, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Frigate Designs, Turbolasers II, Ion Cannons II\n\n",
},
--corona
{
Type = Ship,
ThingToBuild = "Reb_Quasar_Fire",
RequiredResearch = "Frigate_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 31,
DisplayedName = "Quasar Fire Carrier",
Description = "Designation: Quasar-Fire Dedicated Starfighter Carrier\n\n"..
"Length:\n 350 m\n\n"..
"Manufacturer:\nSorosub\n\n"..
"Weapons:\n 2x lasers (class 4)\n\n"..
"Systems:\n shields, hyperdrive, hanger (6 squads)\n\n"..
"Description:\n A refit of the Quasarfire bulk transport, these vessels saw early action with the New Republic, not many were put in service due to the rather flimsy nature of the vessels\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n none\n"..
"Weak vs:\n All\n\n"..
"Requires:\n Frigate Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Sacheen_Frigate",
RequiredResearch = "Frigate_Designs & TurboLasersII & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 32,
DisplayedName = "Sacheen Frigate",
Description = "Designation: Long Range Frigate\n\n"..
"Length:\n 375 m\n\n"..
"Manufacturer:\n\n\n"..
"Weapons:\n 10x turbolasers (class 7)\n 8x lasers (class 5)\n 8x ion cannons (class 3)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n One of the vessels put into service by the New Republic, the Sacheen is a modular design and is outfitted for extended tours of duty in deep space\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Corvettes, Heavy Corvettes\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Frigate Designs, Turbolasers II, Ion Cannons II\n\n",
},
--hapes nova
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Light_Frigate",
RequiredResearch = "Frigate_Designs & TurboLasersII",
RequiredShipSubSystems = "",
DisplayPriority = 34,
DisplayedName = "Corellian Light Frigate",
Description = "Designation: Medium Frigate\n\n"..
"Length:\n 280 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 16x turbolasers (class 5)\n 30x lasers (class 5)\n 8x ion cannons (class 4)\n 4x concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n The Corellian light frigate saw extensive service during the dark empire era, it boasts impressive weaponry for its size, but has very poor acceleration\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Strikecraft, Corvettes, Heavy Corvettes, Frigates, Heavy Frigates\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Frigate Designs, Turbolasers II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Corellian_Frigate",
RequiredResearch = "Frigate_Designs & TurboLasersII & Concussion_MissilesII & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 35,
DisplayedName = "Corellian Frigate",
Description = "Designation: Medium Frigate\n\n"..
"Length:\n 420 m\n\n"..
"Manufacturer:\nCEC\n\n"..
"Weapons:\n 8x turbolasers (class 7)\n 12x lasers (class 4)\n 8x ion cannons (class 4)\n 4x concussion missile launchers\n 4x medium concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n The Corellian frigate saw extensive service during the dark empire era, It is more heavily armoured than the light Frigate and has additional weaponry\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Strikecraft, Corvettes, Heavy Corvettes, Frigates, Heavy Frigates\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Frigate Designs, Turbolasers II, Ion Cannons II, Concussion Missiles II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Loronar_Strike_Cruiser",
RequiredResearch = "Frigate_Designs & TurboLasersII & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 36,
DisplayedName = "Loronar Strike Cruiser",
Description = "Designation: Strike Frigate\n\n"..
"Length:\n 450 m\n\n"..
"Manufacturer:\nLoronar\n\n"..
"Weapons:\n 10x turbolasers (class 7)\n 20x turbolasers (class 5)\n 10x ion cannons (class 4)\n\n"..
"Systems:\n shields, hyperdrive, hanger (2 squads)\n\n"..
"Description:\n A modular design, the strike cruiser is a formidable warship and sees service with many private militias as well as in larger navies\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\nStrikecraft, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Frigate Designs, Turbolasers II, Ion Cannons II\n\n",
},
--balrus
--===========================================================================================================
--Heavy Frigates
--===========================================================================================================
{
Type = Ship,
ThingToBuild = "Reb_MC40_Destroyer",
RequiredResearch = "Heavy_Frigate_Designs & TurboLasersII & Ion_CannonsII & Concussion_MissilesII",
RequiredShipSubSystems = "",
DisplayPriority = 38,
DisplayedName = "MC-40",
Description = "Designation: MC-40 Light Destroyer\n\n"..
"Length:\n 550 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 15x turbolasers (class 4)\n 20x turbolasers (class 5)\n 2x medium concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (3 squads)\n\n"..
"Description:\n One of the first Mon Calamari vessels to be retrofitted specifically as a warship the MC-40 is actually a light destroyer that was pushed into service during the galactic cival war\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\nHeavy Frigates, Destroyers, Cruisers\n\n"..
"Requires:\n Heavy Frigate Designs, Turbolasers II, Ion Cannons II, Concussion Missiles II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Eidolon_Cruiser",
RequiredResearch = "Heavy_Frigate_Designs & TurboLasersII & Ion_CannonsII & Concussion_MissilesII",
RequiredShipSubSystems = "",
DisplayPriority = 39,
DisplayedName = "Eidolon Cruiser",
Description = "Designation: Heavy Frigate\n\n"..
"Length:\n 550 m\n\n"..
"Manufacturer:\nKDY\n\n"..
"Weapons:\n 14x turbolasers (class 7)\n 10x turbolasers (class 5)\n 10x ion cannons (class 4)\n 2x medium concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (4 squads)\n\n"..
"Description:\n Designed by KDY, the Eidolon was meant to be a direct competitor to the Loronar Strike cruiser, but out perform it in every way. It saw very limited service due to the end of the Galactiv cival war after Endor\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\nHeavy Frigates, Destroyers, Cruisers\n\n"..
"Requires:\n Heavy Frigate Designs, Turbolasers II, Ion Cannons II, Concussion Missiles II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Bulk_Cruiser",
RequiredResearch = "Heavy_Frigate_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 40,
DisplayedName = "Bulk Cruiser",
Description = "Designation: Modified Neutron Bulk Cruiser\n\n"..
"Length:\n 600 m\n\n"..
"Manufacturer:\nRendili\n\n"..
"Weapons:\n 30x lasers (class 5)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n An old freighter design the Neutron bulk cruiser isn't armed to combat other capital ships, however verses fighters and light corvettes its small guns' fast tracking is effective\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Fighters, Corvettes\n"..
"Weak vs:\nFrigates, Heavy Frigates, Destroyers\n\n"..
"Requires:\n Heavy Frigate Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Dreadnaught",
RequiredResearch = "Heavy_Frigate_Designs & TurboLasersII",
RequiredShipSubSystems = "",
DisplayPriority = 41,
DisplayedName = "Dreadnaught Cruiser",
Description = "Designation: Dreadnaught Heavy Cruiser\n\n"..
"Length:\n 600 m\n\n"..
"Manufacturer:\nRendili\n\n"..
"Weapons:\n 10x turbolasers (class 7)\n 20x lasers (class 4)\n 10x lasers (class 2)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n An ancient starship, Dreadnaught Cruisers were in service for more than 100 years before the clone wars. Refitting and modernization efforts have kept these ships around and they are still effective, if slow, warships despite their age\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\n Strikecraft, Destroyers, Cruisers\n\n"..
"Requires:\n Heavy Frigate Designs, Turbolasers II\n\n",
},
--MC-X
--heavy frigate
{
Type = Ship,
ThingToBuild = "Reb_Assault_Frigate",
RequiredResearch = "Heavy_Frigate_Designs & TurboLasersII & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 44,
DisplayedName = "Assault Frigate",
Description = "Designation: Modified Assualt Frigate\n\n"..
"Length:\n 700 m\n\n"..
"Manufacturer:\nModified Rendili Dreadnaught Cruiser\n\n"..
"Weapons:\n 15x turbolasers (class 7)\n 20x lasers (class 4)\n 15x lasers (class 2)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n Essentially stripped down and automated Dreadnaught Cruisers, assault frigates were designed to eliminate the large crew complments needed for the older ships\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\n Strikecraft, Destroyers, Cruisers\n\n"..
"Requires:\n Heavy Frigate Designs, Turbolasers II, Ion Cannons II\n\n",
},
--majestic
--===========================================================================================================
--Destroyers
--===========================================================================================================
--bothan assault cruiser
--battledragon
--endurance
--republic SD
{
Type = Ship,
ThingToBuild = "Reb_Defender_Destroyer",
RequiredResearch = "Adv_Tech & TurboLasersIII & Adv_Destroyer_Designs & TurboLasersIII & Ion_CannonsII & Concussion_MissilesIII",
RequiredShipSubSystems = "",
DisplayPriority = 50,
DisplayedName = "Defender Star Destroyer",
Description = "Designation: Heavy Destroyer\n\n"..
"Length:\n 1040 m\n\n"..
"Manufacturer:\n\n\n"..
"Weapons:\n 40x turbolasers (class 10)\n 40x turbolasers (class 7)\n 20x ion cannons (class 4)\n 8x heavy concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (6 squads)\n\n"..
"Description:\n In an effort to save costs the New Republic commisioned the Defender star destroyers, they are built using many of the same components found in an Imperator II destroyer, but placed into a smaller hull, unfortunately cost over runs made these ships more expensive than originally intended. Also known as Nebula Star Destroyers they have substantial firepower\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers, Cruisers\n"..
"Weak vs:\n Strikecraft, Destroyers, Cruisers\n\n"..
"Requires:\n Advanced Technology, Advanced Destroyer Designs, Turbolasers III, Ion Cannons II, Concussion Missiles III\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_Nebula_Destroyer",
RequiredResearch = "Adv_Tech & TurboLasersIII & Adv_Destroyer_Designs & TurboLasersIII & Ion_CannonsII & Concussion_MissilesIII & Grav_Wells",
RequiredShipSubSystems = "",
DisplayPriority = 51,
DisplayedName = "Nebula Star Destroyer",
Description = "Designation: Heavy Destroyer\n\n"..
"Length:\n 1040 m\n\n"..
"Manufacturer:\n\n\n"..
"Weapons:\n 40x turbolasers (class 10)\n 40x turbolasers (class 7)\n 20x ion cannons (class 4)\n 20x lasers (class 5)\n 8x heavy concussion missile launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (6 squads), Grav Well Generator\n\n"..
"Description:\n A modified form of the Defender destroyer, Nebula Star Destroyers were commisioned during the Yuuzahn Vong invasion and have increased shielding, Anti-starfighter protection and grav wells\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers, Cruisers\n"..
"Weak vs:\n Strikecraft, Destroyers, Cruisers\n\n"..
"Requires:\n Advanced Technology, Advanced Destroyer Designs, Turbolasers III, Ion Cannons II, Concussion Missiles III, Grav Wells\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_MC80_Destroyer",
RequiredResearch = "Destroyer_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 52,
DisplayedName = "MC-80 Maximus",
Description = "Designation: MC-80 Destroyer\n\n"..
"Length:\n 1200 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 48x turbolasers (class 4)\n\n"..
"Systems:\n shields, hyperdrive, hanger (6 squads)\n\n"..
"Description:\n The MC-80 class denotes a group of converted luxury liners instead of a specific class of ship.\n\n This variant is representative of the earliest converted vessels\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers, Cruisers\n\n"..
"Requires:\n Destroyer Designs\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_MC80b2_Destroyer",
RequiredResearch = "Destroyer_Designs & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 53,
DisplayedName = "MC-80 Maria",
Description = "Designation: MC-80 Destroyer\n\n"..
"Length:\n 1400 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 30x turbolasers (class 5)\n 30x ion cannons (class 3)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n The MC-80 class denotes a group of converted luxury liners instead of a specific class of ship.\n\n This variant is representative of the wingless Liberty designs and is slightly more manuverable at the expense of some weaponry\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers, Cruisers\n\n"..
"Requires:\n Destroyer Designs, Ion Cannons II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_MC80b_Destroyer",
RequiredResearch = "Destroyer_Designs & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 54,
DisplayedName = "MC-80 Liberty",
Description = "Designation: MC-80 Destroyer\n\n"..
"Length:\n 1500 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 40x turbolasers (class 5)\n 30x ion cannons (class 3)\n\n"..
"Systems:\n shields, hyperdrive\n\n"..
"Description:\n The MC-80 class denotes a group of converted luxury liners instead of a specific class of ship.\n\n This variant is representative of the Liberty designs and is slightly more heavily armed at the expense of manuverability\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers, Cruisers\n\n"..
"Requires:\n Destroyer Designs, Ion Cannons II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_MC80a_Destroyer",
RequiredResearch = "Destroyer_Designs & Ion_CannonsII & Proton_TorpedosII",
RequiredShipSubSystems = "",
DisplayPriority = 55,
DisplayedName = "MC-80a Naritus",
Description = "Designation: MC-80a Destroyer\n\n"..
"Length:\n 1300 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 50x turbolasers (class 4)\n 20x ion cannons (class 3)\n 4x heavy proton torpedo launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (6 squads)\n\n"..
"Description:\n The MC-80 class denotes a group of converted luxury liners instead of a specific class of ship.\n\n This variant is representative of the later designs produced that show more influence of military ideas\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\n Strikecraft, Heavy Frigates, Destroyers, Cruisers\n\n"..
"Requires:\n Destroyer Designs, Ion Cannons II, Proton Torpedos II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_MC90_Destroyer",
RequiredResearch = "Adv_Destroyer_Designs & Ion_CannonsII & Proton_TorpedosII",
RequiredShipSubSystems = "",
DisplayPriority = 56,
DisplayedName = "MC-90 Defiance",
Description = "Designation: MC-90 Destroyer\n\n"..
"Length:\n 1255 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 75x turbolasers (class 4)\n 30x ion cannons (class 3)\n 6x heavy proton torpedo launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (6 squads)\n\n"..
"Description:\n The first Mon Calimari Designed purpose built warship, MC-90's have multiple redundant shield generators and compartmentalized construction. Initially designed to hunt down and destroy the Star Destroyer captians that refused to surrender, these ships found themselves at the frontlines during the onslaught released by the Clone Emperor\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers, Cruisers\n"..
"Weak vs:\n Cruisers\n\n"..
"Requires:\n Advanced Destroyer Designs, Ion Cannons II, Proton Torpedos II\n\n",
},
--===========================================================================================================
--Cruisers
--===========================================================================================================
{
Type = Ship,
ThingToBuild = "Reb_Mediator_Cruiser",
RequiredResearch = "Adv_Tech & TurboLasersIII & Cruiser_Designs & Ion_CannonsII & Proton_TorpedosII",
RequiredShipSubSystems = "",
DisplayPriority = 57,
DisplayedName = "Mediator Battle Cruiser",
Description = "Designation: Heavy Cruiser\n\n"..
"Length:\n 2400 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 40x turbolasers (class 10)\n 36x laser cannons (class 5)\n 30x ion cannons (class 4)\n 48x heavy proton torpedo launchers\n\n"..
"Systems:\n shields, hyperdrive, hanger (8 squads)\n\n"..
"Description:\n Following the success of the MC-90 Defiance class and in an attempt to bolster a floundering military, the Mediator class was commisioned. Designed specifically to hold its ground in spite of overwhelming odds the mediator further expands upon multiple shielding, while also providing significant offensive armament\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers, Cruisers\n"..
"Weak vs:\n None\n\n"..
"Requires:\n Advanced Technology, Turbolasers III, Cruiser Designs, Ion Cannons II, Proton Torpedos II\n\n",
},
{
Type = Ship,
ThingToBuild = "Reb_MC80c_Cruiser",
RequiredResearch = "Cruiser_Designs & TurboLasersII & Ion_CannonsII",
RequiredShipSubSystems = "",
DisplayPriority = 58,
DisplayedName = "MC-80 Mon Remonda",
Description = "Designation: MC-80b Destroyer\n\n"..
"Length:\n 3200 m\n\n"..
"Manufacturer:\nMon Calimari\n\n"..
"Weapons:\n 50x turbolasers (class 8)\n 36x ion cannons (class 4)\n\n"..
"Systems:\n shields, hyperdrive, hanger (12 squads)\n\n"..
"Description:\n Delivered to the New Republic as an intermediatary while the MC-90 designs were finalized, the Mon Remonda was a heavily modified cruiser hull that incorporated some of the features that would be present in the forthcoming MC-90 series. These advantages were used to stunning effect in the hunt for the Super Star Destroyer Iron Fist and its eventual destruction\n\n"..
"Squad size:\n 1\n\n"..
"Stong vs:\n Heavy Corvettes, Frigates, Heavy Frigates, Destroyers\n"..
"Weak vs:\n Cruisers\n\n"..
"Requires:\n Cruiser Designs, Turbolasers II, Ion Cannons II\n\n",
},
--dauntless
--modular cruiser
--independance
-- {
-- Type = Ship,
-- ThingToBuild = "Reb_Bulwark_Cruiser",
-- RequiredResearch = "Cruiser_Designs",
-- RequiredShipSubSystems = "",
-- DisplayPriority = 61,
-- DisplayedName = "Modular Battle Cruiser",
-- Description = "Role:\n Modular Cruiser\n"..
-- "Weapons:\n Variable \n\n"..
-- "Systems:\n shields, hyperdrive, various packages\n\n"..
-- "Description:\n Using the space frame of a super bulk transport, Alliance technicians can outfit this ship with various modules to give it different combat profiles\n\n"..
-- "Squad size:\n 1\n\n"..
-- "Stong vs:\n Varies\n"..
-- "Weak vs:\n Varies\n\n",
--},
--bulwark
--strident
--===========================================================================================================
--platforms
--===========================================================================================================
{
Type = Ship,
ThingToBuild = "Reb_FighterShipyard",
RequiredResearch = "Fighter_Designs | Corvette_Designs | Heavy_Corvette_Designs | Platform_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 100,
DisplayedName = "Fighter Factory",
Description = "Builds Fighters",
},
{
Type = Ship,
ThingToBuild = "Reb_DestroyerShipyard",
RequiredResearch = "Frigate_Designs | Destroyer_Designs | Heavy_Frigate_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 101,
DisplayedName = "Destroyer Shipyard",
Description = "Builds Destroyers",
},
{
Type = Ship,
ThingToBuild = "Reb_CruiserShipyard",
RequiredResearch = "Cruiser_Designs | Heavy_Platform_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 102,
DisplayedName = "Cruiser Shipyard",
Description = "Builds Cruisers",
},
--repair yard
--refinery
{
Type = Ship,
ThingToBuild = "Reb_XQ_1_Platform",
RequiredResearch = "Heavy_Platform_Designs & Platform_Designs & TurboLasersII",
RequiredShipSubSystems = "",
DisplayPriority = 105,
DisplayedName = "XQ-1 Platform",
Description = "Starfighter Firebase",
},
--golan I
--golan II
{
Type = Ship,
ThingToBuild = "Reb_Golan_III_Platform",
RequiredResearch = "Heavy_Platform_Designs & TurboLasersII & Proton_TorpedosII",
RequiredShipSubSystems = "",
DisplayPriority = 108,
DisplayedName = "Golan III Platform",
Description = "Heavy Defense Platform",
},
--mine platform
{
Type = Ship,
ThingToBuild = "Reb_Grav_Well_Mine",
RequiredResearch = "Adv_Tech & Grav_Wells & Platform_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 201,
DisplayedName = "Grav Well Mine",
Description = "Interdiction",
},
{
Type = Ship,
ThingToBuild = "Reb_Gun_Turret",
RequiredResearch = "Platform_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 202,
DisplayedName = "Gun Turret",
Description = "small defense",
},
{
Type = Ship,
ThingToBuild = "Reb_Missile_Platform",
RequiredResearch = "Platform_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 203,
DisplayedName = "Missile Platform",
Description = "Missile Platform",
},
{
Type = Ship,
ThingToBuild = "Reb_Perimeter_Defense",
RequiredResearch = "Platform_Designs & TurboLasersI",
RequiredShipSubSystems = "",
DisplayPriority = 204,
DisplayedName = "Perimeter Defense Platform",
Description = "Perimeter Defense",
},
{
Type = Ship,
ThingToBuild = "Reb_Ion_Platform",
RequiredResearch = "Platform_Designs & Ion_CannonsII & Destroyer_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 205,
DisplayedName = "Ion Platform",
Description = "Ion Defense Platform",
},
--tl platform
--heavy torp platofm
--===========================================================================================================
--platforms
--===========================================================================================================
{
Type = Ship,
ThingToBuild = "Reb_Mole_Miner",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 300,
DisplayedName = "Mole Miner",
Description = "Resourcer",
},
{
Type = Ship,
ThingToBuild = "Reb_Action_IV",
RequiredResearch = "Corvette_Designs",
RequiredShipSubSystems = "",
DisplayPriority = 301,
DisplayedName = "Action-VI Transport",
Description = "Special Purpose",
},
{
Type = Ship,
ThingToBuild = "Reb_Mining_Ship",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 399,
DisplayedName = "Mining Exploration Ship",
Description = "Mining Ship",
},
{
Type = Ship,
ThingToBuild = "Reb_Repair_Droid",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 364,
DisplayedName = "Repair Droid",
Description = "Maintainence Droid",
},
{
Type = Ship,
ThingToBuild = "Reb_Haaj_Fleet_Tender",
RequiredResearch = "Frigate_Designs & TurboLasersI",
RequiredShipSubSystems = "",
DisplayPriority = 365,
DisplayedName = "Haaj Fleet Tender",
Description = "Fleet Tender",
},
{
Type = Ship,
ThingToBuild = "Reb_Ferret",
RequiredResearch = "Adv_Tech",
RequiredShipSubSystems = "",
DisplayPriority = 803,
DisplayedName = "Ferret Probe",
Description = "Ferret Probe",
},
{
Type = Ship,
ThingToBuild = "Reb_ECM_Probe",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 804,
DisplayedName = "ECM Probe",
Description = "ECM Probe",
},
{
Type = Ship,
ThingToBuild = "Reb_Hyperspace_Detector",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 805,
DisplayedName = "Hyperspace Detector",
Description = "Hyperspace Probe",
},
{
Type = Ship,
ThingToBuild = "Reb_Proximity_Sensor",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 806,
DisplayedName = "Proximity Sensor",
Description = "Proximity Detector",
},
{
Type = Ship,
ThingToBuild = "Reb_Cloak_Probe",
RequiredResearch = "",
RequiredShipSubSystems = "",
DisplayPriority = 807,
DisplayedName = "Cloak Detector Sensor",
Description = "Cloak Detector",
},
}