buildFamily = {
  {name = "Fighter_Hgn",},
  {name = "Corvette_Hgn",},
  {name = "Mover_Hgn",},
  {name = "Frigate_Hgn",},
  {name = "SuperCap_Hgn",},
  {name = "Shipyard_Hgn",},
  {name = "Battlecruiser_Hgn",},
  {name = "Flagship_Hgn",},
  {name = "Utility_Hgn",},
  {name = "Probe_Hgn",},
  {name = "Platform_Hgn",},
  {name = "SubSystem_Hgn",},
  {name = "SubSystemLarge_Hgn",},

  {name = "Fighter_Imp",},
  {name = "Corvette_Imp",},
  {name = "Heavy_Corvette_Imp",},
  {name = "Frigate_Imp",},
  {name = "Heavy_Frigate_Imp",},
  {name = "Destroyer_Imp",},
  {name = "Cruiser_Imp",},
  {name = "SuperCap_Imp",},
  {name = "Shipyard_Imp",},
  {name = "Flagship_Imp",},
  {name = "Construction_Imp",},
  {name = "Utility_Imp",},
  {name = "Heavy_Utility_Imp",},
  {name = "Probe_Imp",},
  {name = "Resource_Imp",},
  {name = "Repair_Imp",},
  {name = "Platform_Imp",},
  {name = "Medium_Platform_Imp",},
  {name = "Heavy_Platform_Imp",},
  {name = "SubSystem_Imp",},
  {name = "SubSystemLarge_Imp",},

  {name = "Fighter_Kpr",},
  {name = "Corvette_Kpr",},
  {name = "Heavy_Corvette_Kpr",},
  {name = "Frigate_Kpr",},
  {name = "Heavy_Frigate_Kpr",},
  {name = "Destroyer_Kpr",},
  {name = "Cruiser_Kpr",},
  {name = "SuperCap_Kpr",},
  {name = "Shipyard_Kpr",},
  {name = "Flagship_Kpr",},
  {name = "Construction_Kpr",},
  {name = "Utility_Kpr",},
  {name = "Heavy_Utility_Kpr",},
  {name = "Probe_Kpr",},
  {name = "Resource_Kpr",},
  {name = "Repair_Kpr",},
  {name = "Platform_Kpr",},
  {name = "Medium_Platform_Kpr",},
  {name = "Heavy_Platform_Kpr",},
  {name = "SubSystem_Kpr",},
  {name = "SubSystemLarge_Kpr",},

  {name = "Fighter_Ben",},
  {name = "Corvette_Ben",},
  {name = "Heavy_Corvette_Ben",},
  {name = "Frigate_Ben",},
  {name = "Heavy_Frigate_Ben",},
  {name = "Destroyer_Ben",},
  {name = "Cruiser_Ben",},
  {name = "SuperCap_Ben",},
  {name = "Shipyard_Ben",},
  {name = "Flagship_Ben",},
  {name = "Construction_Ben",},
  {name = "Utility_Ben",},
  {name = "Heavy_Utility_Ben",},
  {name = "Probe_Ben",},
  {name = "Resource_Ben",},
  {name = "Repair_Ben",},
  {name = "Platform_Ben",},
  {name = "Medium_Platform_Ben",},
  {name = "Heavy_Platform_Ben",},
  {name = "SubSystem_Ben",},
  {name = "SubSystemLarge_Ben",},

  {name = "Fighter_Reb",},
  {name = "Corvette_Reb",},
  {name = "Heavy_Corvette_Reb",},
  {name = "Frigate_Reb",},
  {name = "Heavy_Frigate_Reb",},
  {name = "Destroyer_Reb",},
  {name = "Cruiser_Reb",},
  {name = "SuperCap_Reb",},
  {name = "Shipyard_Reb",},
  {name = "Flagship_Reb",},
  {name = "Construction_Reb",},
  {name = "Utility_Reb",},
  {name = "Heavy_Utility_Reb",},
  {name = "Probe_Reb",},
  {name = "Resource_Reb",},
  {name = "Repair_Reb",},
  {name = "Platform_Reb",},
  {name = "Medium_Platform_Reb",},
  {name = "Heavy_Platform_Reb",},
  {name = "SubSystem_Reb",},
  {name = "SubSystemLarge_Reb",},

  {name = "Fighter_Vgr",},
  {name = "Corvette_Vgr",},
  {name = "Frigate_Vgr",},
  {name = "SuperCap_Vgr",},
  {name = "Shipyard_Vgr",},
  {name = "Battlecruiser_Vgr",},
  {name = "Flagship_Vgr",},
  {name = "Utility_Vgr",},
  {name = "Probe_Vgr",},
  {name = "Platform_Vgr",},
  {name = "SubSystem_Vgr",},
  {name = "SubSystemLarge_Vgr",},
  {name = "Corvette",},
  {name = "NotBuildable",},
}
displayFamily = {
  {
    name = "Fighter",
    stringParam = "$2100",
    numParam = 1,
  },
  {
    name = "Corvette",
    stringParam = "$2101",
    numParam = 2,
  },
  {
    name = "Frigate",
    stringParam = "$2102",
    numParam = 3,
  },
  {
    name = "Capital",
    stringParam = "$2103",
    numParam = 4,
  },
  {
    name = "Flagship",
    stringParam = "$2104",
    numParam = 6,
  },
  {
    name = "Platform",
    stringParam = "$2105",
    numParam = 7,
  },
  {
    name = "Utility",
    stringParam = "$2106",
    numParam = 8,
  },
  {
    name = "SubSystemModule",
    stringParam = "$2107",
    numParam = 9,
  },
  {
    name = "SubSystemSensors",
    stringParam = "$2108",
    numParam = 10,
  },
  {
    name = "Munition",
    stringParam = "$2109",
    numParam = 11,
  },
  {
    name = "Megalith",
    stringParam = "$2110",
    numParam = 12,
  },
}
attackFamily = {
  {name = "Fighter",
    numParam = 1,},
  {name = "Corvette",
    numParam = 1,},
  {name = "Heavy_Corvette",
    numParam = 1,},
  {name = "Frigate",
    numParam = 1,},
  {name = "Heavy_Frigate",
    numParam = 1,},
  {name = "Destroyer",
    numParam = 1,},
  {name = "Cruiser",
    numParam = 1,},
  {name = "SuperCapital",
    numParam = 1,},
  {name = "Utility",
    numParam = 1,},
  {name = "Munition",
    numParam = 1,},
  {name = "SmallCapitalShip",
    numParam = 1,},
  {name = "BigCapitalShip",
    numParam = 1,},
  {name = "Mothership",
    numParam = 1,},
  {name = "Emplacement",
    numParam = 1,},
  {name = "UnAttackable",
    numParam = 1,},
  {name = "SubSystem",
    numParam = 1,},
  {name = "Resource",
    numParam = 1,},
  {name = "ResourceLarge",
    numParam = 1,},
  {name = "Capturer",
    numParam = 1,},
  {name = "Chimera",
    numParam = 1,},
  {name = "Shield",
    numParam = 1,},
  {name = "small_missile",
    numParam = 1,},
  {name = "large_missile",
    numParam = 1,},
{name = "Hero_Small",
    numParam = 1,},
  {name = "Hero_Large",
    numParam = 1,},
  {name = "Planet",
    numParam = 1,},
}
dockFamily = {
  {name = "Mover",},
  {name = "Fighter",},
  {name = "Corvette",},
  {name = "Frigate",},
  {name = "Utility",},
  {name = "Controller",},
  {name = "Platform",},
  {name = "SuperCap",},
  {name = "BattleCruiser",},
  {name = "Transport",},
  {name = "Shipyard",},
  {name = "Flagship",},
  {name = "Resource",},
  {name = "Inhibitor",},
  {name = "LargeSalvage",},
  {name = "UltraCap",},
  {name = "CantDock",},
  {name = "Hyper",},
}
avoidanceFamily = {
  {name = "None",
    numParam = 0,},
  {name = "DontAvoid",
    numParam = 1,},
  {name = "Fighter",
    numParam = 2,},
  {name = "Strikecraft",
    numParam = 3,},
  {name = "Utility",
    numParam = 4,},
  {name = "Corvette",
    numParam = 5,},
  {name = "Heavy_Corvette",
    numParam = 6,},
  {name = "Frigate",
    numParam = 7,},
  {name = "Heavy_Frigate",
    numParam = 8,},
  {name = "SmallRock",
    numParam = 9,},
  {name = "Destroyer",
    numParam = 10,},
  {name = "Capital",
    numParam = 11,},
  {name = "Cruiser",
    numParam = 12,},
  {name = "SuperCap",
    numParam = 13,},
  {name = "BattleCruiser",
    numParam = 14,},
  {name = "MotherShip",
    numParam = 15,},
  {name = "BigRock",
    numParam = 16,},
  {name = "SuperPriority",
    numParam = 17,},
}
collisionFamily = {
  {name = "Small",
    numParam = 0,},
  {name = "Big",
    numParam = 1,},
  {name = "Unmoveable",
    numParam = 2,},
}
autoFormationFamily = {
  {name = "Fighter",
    numParam = 0,},
  {name = "Corvette",
    numParam = 1,},
  {name = "Frigate",
    numParam = 2,},
  {name = "CapShip",
    numParam = 3,},
  {name = "SuperCap",
    numParam = 4,},
}
armourFamily = {
  {name = "Unarmoured",},
  {name = "LightArmour",},
  {name = "MediumArmour",},
  {name = "HeavyArmour",},
  {name = "SubSystemArmour",},
  {name = "TurretArmour",},
  {name = "ResArmour",},
  {name = "MoverArmour",},
  {name = "PlanetKillerArmour",},
  {name = "MineArmour",},
  {name = "ChunkArmour",},
  {name = "Deflector_Shield",},


  {name = "Hull_Cap_1D",},
  {name = "Hull_Cap_2D",},
  {name = "Hull_Cap_3D",},
  {name = "Hull_Cap_4D",},
  {name = "Hull_Cap_5D",},
  {name = "Hull_Cap_6D",},
  {name = "Hull_Cap_7D",},
  {name = "Hull_Cap_8D",},
  {name = "Hull_Cap_9D",},
  {name = "Hull_Cap_10D",},
  {name = "Hull_Cap_11D",},
  {name = "Hull_Cap_12D",},
  {name = "Hull_Cap_13D",},
  {name = "Hull_Cap_14D",},
  {name = "Hull_Cap_15D",},
  {name = "Hull_Cap_16D",},
  {name = "Hull_SF_1D",},
  {name = "Hull_SF_2D",},
  {name = "Hull_SF_3D",},
  {name = "Hull_SF_4D",},
  {name = "Hull_SF_5D",},
  {name = "Hull_SF_6D",},
  {name = "Shield_SF_1D",},
  {name = "Shield_SF_2D",},
  {name = "Shield_SF_3D",},
  {name = "Shield_SF_4D",},
  {name = "Shield_Cap_1D",},
  {name = "Shield_Cap_2D",},
  {name = "Shield_Cap_3D",},
  {name = "Shield_Cap_4D",},
  {name = "Shield_Cap_5D",},
  {name = "Shield_Cap_6D",},
  {name = "Shield_Cap_7D",},
  {name = "Shield_Cap_8D",},
  {name = "Shield_Cap_9D",},
  {name = "Shield_Cap_10D",},
  {name = "Shield_Cap_11D",},
  {name = "Shield_Cap_12D",},
}
unitcapsFamily = {
  {
    name = "Fighter",
    numParam = 1,
    stringParam = "$2113",
  },
  {
    name = "Corvette",
    numParam = 10,
    stringParam = "$2114",
  },
  {
    name = "Frigate",
    numParam = 20,
    stringParam = "$2115",
  },
  {
    name = "Heavy_Frigate",
    numParam = 25,
    stringParam = "Heavy Frigate",
  },
  {
    name = "Capital",
    numParam = 30,
    stringParam = "$2116",
  },
  {
    name = "Platform",
    numParam = 40,
    stringParam = "$2117",
  },
  {
    name = "Utility",
    numParam = 50,
    stringParam = "$2118",
  },
  {
    name = "Mothership",
    numParam = 60,
    stringParam = "$2119",
  },
  {
    name = "DreadNaught",
    numParam = 70,
    stringParam = "$2120",
  },
  {
    name = "SPMovers",
    numParam = 80,
    stringParam = "$2121",
  },
  {
    name = "SinglePlayerMisc",
    numParam = 90,
    stringParam = "This should not be displayed",
  },
  {
    name = "CommStation",
    numParam = 100,
    stringParam = "This should not be displayed",
  },

   {
    name = "UltraCap",
    numParam = 101,
    stringParam = "Super Capital",
  },
   {
    name = "Cruiser",
    numParam = 102,
    stringParam = "Cruisers",
  },
   {
    name = "Destroyer",
    numParam = 103,
    stringParam = "Destroyers",
  },
   {
    name = "Production",
    numParam = 104,
    stringParam = "Production Facilities",
  },
 {
    name = "Heavy_Corvette",
    numParam = 105,
    stringParam = "Heavy Corvette",
  },
{
    name = "HeavyPlatform",
    numParam = 106,
    stringParam = "Heavy Platform",
  },
}
unitcapsShipType = {
  {
    name = "MinelayerCorvette",
    numParam = 11,
    stringParam = "$2135",
  },
  {
    name = "Mover",
    numParam = 12,
    stringParam = "$2121",
  },
  {
    name = "TorpedoFrigate",
    numParam = 21,
    stringParam = "$2122",
  },
  {
    name = "CaptureFrigate",
    numParam = 22,
    stringParam = "$2123",
  },
  {
    name = "DefenseFieldFrigate",
    numParam = 23,
    stringParam = "$2124",
  },
  {
    name = "Destroyer",
    numParam = 31,
    stringParam = "$2125",
  },
  {
    name = "Carrier",
    numParam = 32,
    stringParam = "$2126",
  },
  {
    name = "Battlecruiser",
    numParam = 33,
    stringParam = "$2127",
  },
  {
    name = "Shipyard",
    numParam = 34,
    stringParam = "$2128",
  },
  {
    name = "HyperspacePlatform",
    numParam = 41,
    stringParam = "$2129",
  },
  {
    name = "ResourceCollector",
    numParam = 51,
    stringParam = "$2130",
  },
  {
    name = "ResourceController",
    numParam = 52,
    stringParam = "$2131",
  },
  {
    name = "Probe",
    numParam = 53,
    stringParam = "$2132",
  },
  {
    name = "ECMProbe",
    numParam = 54,
    stringParam = "$2133",
  },
  {
    name = "ProximitySensor",
    numParam = 55,
    stringParam = "$2134",
  },
  {
    name = "CruiserShipyard",
    numParam = 56,
    stringParam = "Cruiser Yard",
  },
 {
    name = "DestroyerShipyard",
    numParam = 57,
    stringParam = "Destroyer Yard",
  },
  {
    name = "FighterShipyard",
    numParam = 58,
    stringParam = "Fighter Factory",
  },
  {
    name = "Special",
    numParam = 59,
    stringParam = "Utility",
  },
  {
    name = "GravWell",
    numParam = 60,
    stringParam = "Grav Well Equipped",
  },
}
